While 95% of the time both titles tested ran flawlessly, there was the occasional hiccup. Sadly, though, that isn’t to say remote play was without issue. Thankfully, though, again I felt no input delay at all between button press and character action and the game felt smooth and satisfying to play. I deliberately wanted to test this game out as a counterpoint to DeSR due to the fast paced nature of the world traversal with the web slinging, and of course the Arkham style combat. I expected it to be on the low side, as I already said, I could not feel any input delay at all when playing. Considering both my PC and Paul’s PS5 were connected over wifi, and this isn’t counting any latency added by Shadowplay itself, I was very impressed with this result. It ranged from 66ms to 100ms at the highest, with an average of 80ms latency. Then, I timed the frames in between button press and character action using my editing software to calculate the latency. I held my controller next to my mic and did various actions – attacking, parrying, switching weapons and menu navigation. However, I did do some latency tests using Shadowplay. Joking aside, while of course I don’t have a PS5 at my disposal to test it on as a comparison, I felt no noticeable input lag while playing through the game. I just could not get this working, even after ensuring I was on the correct account, with the most up to date system drivers. It may take a moment to connect on the remote play app, but with the right login info and the code, it should make the connection and put you straight onto the PS5 dashboard.Īs I previously said, setup on the PC app was flawless and it worked without a hitch. Enable Remote Play and then head to Link Device and the PS5 will spit out a code that the PC user needs to put in. You can then see Enable Remote Play, Link Device and Connection History. Simply navigate to settings > system > remote play. I’m happy to report that setup on the PS5 was also pretty easy as well. Because of Windows’ unique relationship with HDR, but there will be a future video where we test HDR, wired connections and more.įor all of my sessions testing out remote play, I used 1080p for the resolution of the output. We opted for SDR on both ends, to ensure there is consistency between the two images. The PS5 also has HDR capabilities for remote play, but naturally you do need a HDR compatible monitor or TV to make this work. Here you can set the resolution for both Playstation 5 and 4 consoles, going up to 1080p on both, although you will need a PS4 Pro to have 1080p on the previous gen console. Once this has been done, you can connect remotely to the PS5 and also change the resolution settings. Setup was fairly easy, you simply download the remote play app and enter the email address and password for the account on the PS5. At the time of testing, I was over 60 miles away from Paul’s location, and I will say that it worked flawlessly on my PC. This isn’t just a case of you can only use it if you’re in the same household. No matter if you’re using your own PS5 remotely or a friends’, you need to be logged into the same account as the PS5’s owner – but, you do have the capability to use it remotely. So, I decided to take a look at remote play and give you my honest thoughts on it.įirstly, lets take a look at ease of use and setup. With availability similar trying to find the lost city of Atlantis, remote play will probably see a fair amount of use around the launch period as retailers struggle to fill pre-orders and people fight against scalpers for the few units available for sale online.įor people who’ve been following me on Twitter or are part of our Discord (link in description, btw), you’ll know that while Paul managed to get a PS5 I sadly did not. The use cases for this are various, especially in households with only one television, or people wanting to show off their character in Demon’s Souls or let a friend play the game who was not lucky enough to get a PS5 for launch day.
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